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Technical Support - Glossary

Tech Support Home | Tech Support Form | Tips and Tricks | FAQ | QTVR Glossary | Resource Guide

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horizontal field of view The horizontal angular expanse, visible
through a camera.
horizontal spacing The amount of rotation, expressed in degrees, that
occurs between columns in an object or in source images in a panorama.
hot spot

An area in a QuickTime VR movie that permits user interaction.

hot spot action selector A value passed to a mouse over hot spot procedure that indicates whether the cursor has entered, is in, or has left the hot spot.
hot spot atom An atom in a QuickTime VR file that contains information about a hot spot. A hot spot atom is always a child of a hot spot parent atom.
hot spot callback routine See mouse over hot spot procedure.
hot spot display button A button in the controller bar that allows the
user to highlight the visible hot spots.
hot spot ID An unsigned long integer that uniquely identifies a hot spot.
hot spot image track A video track in a QuickTime VR file that contains colored regions depicting the hot spots. For objects, an image in the hot spot image track must be synchronized in time to the corresponding image in the object image track.
hot spot parent atom An atom in a QuickTime VR file that contains one or more hot spot atoms and their children.
hysteresis The distance, in pixels, from the location of a mouse-down
event, to the limit in which the cursor is considered not to have moved.
image See movie image.
Image Compression Manager The part of QuickTime that provides image compression and decompression services.
image track See low-resolution image track, object image track, panorama image track.
imaging atom An atom in a QuickTime VR file that describes the default imaging characteristics for one type of node in a scene. Imaging atoms are contained in an imaging parent atom. See also panorama-imaging atom.
imaging mode A mode or state of a panoramic node that determines
the type of drawing that is to be performed for the node.
imaging parent atom An atom in a QuickTime VR file that contains one or more imaging atoms. Imaging property A property of a node that determines a drawing characteristic for that node (such as the image quality).
imaging property A property of a node that determines a drawing
characteristic for that node (such as the image quality).
instance See QuickTime VR movie instance.
interaction property A property of a QuickTime VR movie, whose value
determines a specific mode of user interaction.
intercept procedure A function, installed by a call to QTVRInstallInterceptProc , that is executed instead of (or in addition to) a QuickTime VR Manager function.
intercept selector A constant that indicates which QuickTime VR Manager function to intercept. Defined by the QTVRProcSelector enumerated constants.
intercept structure A data structure used to pass information to an intercept procedure. Defined by the QTVRInterceptRecord data type.

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Site last updated January 31st, 2008